Alpha Playtesting Storm of the Armadas
May. 31st, 2017 09:43 pmWell, I ran another playtest of Storm of the Armadas today, and found out the game works with me there. The scenarios need adjusting, but the game will be going back to the editor in just a few days.
The scenario I ran today was an intercept. This involves the forces coming at each other from odd angles. Victory could be achieved by getting your dreadnought off through the enemy's normal deployment zone. Alternatively, you could fight the incoming force. We didn't have time to finish the game, but I'm satisfied that it ran okay.
Keep an eye out for the beta test version soon.
Oh, and I figured out a lot about Metropole Luxury Coffin (MLC), mostly because someone's creating a videogame inspired by Thoreau's book set around Walden Pond. While the approach is the opposite to my own (nature vs. hotel), the struggles are similar. I'm going to see just how much I can adapt into MLC. I won't be able to adapt everything, and that's okay.
The scenario I ran today was an intercept. This involves the forces coming at each other from odd angles. Victory could be achieved by getting your dreadnought off through the enemy's normal deployment zone. Alternatively, you could fight the incoming force. We didn't have time to finish the game, but I'm satisfied that it ran okay.
Keep an eye out for the beta test version soon.
Oh, and I figured out a lot about Metropole Luxury Coffin (MLC), mostly because someone's creating a videogame inspired by Thoreau's book set around Walden Pond. While the approach is the opposite to my own (nature vs. hotel), the struggles are similar. I'm going to see just how much I can adapt into MLC. I won't be able to adapt everything, and that's okay.